Run of Show Card Game
A roleplay and engine building game that juxtaposes the skill of campaigning with the changing timeline of a political season.
Guiding Question:
- What does it take to change your or someone else’s mind?
Objectives:
- Analyze how roles, values, and agendas influence political decision-making in a simulated election process.
- Evaluate the role of trust, persuasion, and compromise in building successful political alliances.
- Explain how personal identity and civic values shape leadership strategies and campaign outcomes.
- Apply strategic thinking to navigate shifting political dynamics and achieve influence within the game.
- Reflect on the challenges of designing a political process that balances fairness, representation, and change.
Download the Black and White Print-and-Play version.
Game Facilitation Presentation:
Game Time: 15-60 minutes
Number of Players: 12-32 players
Game Play: Team vs Game and 1 vs 1
About the Game:
A roleplay and engine building game that juxtaposes the skill of campaigning with the changing timeline of a political season. Governing officials are elected based on the founding documents. But in the 21st century, those rules of engagement are under pressure from societal changes. By simulating a series of political seasons, where allegiances, resources, and values are put on display, players can imagine an election process that would handle today’s complexities better.
Post-Game Reflection Questions:
The core intent of this game is to experience different roles, perspectives, and events within a political season. Elections are often frustrating when values and beliefs clash. Lean into the thought exercise of designing a “better” Run of Show given these complexities. A list of guiding questions are organized using the following categories:
- How did your role(s) affect your ability to persuade or be persuaded?
- What biases or priorities shaped your decisions throughout the game?
- What strategies helped build trust or credibility with others?
- How did alliances or relationships evolve as the game progressed?
- How did the run of show affect your ability to plan and act?
- What lessons does this game offer about effective communication and influence?
- How does a broader understanding of civic knowledge help you navigate different aspects of a political season?