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Run of Show Card Game

A roleplay and engine building game that juxtaposes the skill of campaigning with the changing timeline of a political season.

Guiding Question: 

  • How does campaigning change during a political season?

Download the Black and White Print-and-Play version.

Game Facilitation Presentation:

Game Time: 15-60 minutes
Number of Players: 12-32 players
Game Play: Team vs Game and 1 vs 1

About the Game: 

A roleplay and engine-building game that juxtaposes the skill of campaigning with the changing timeline of a political season. Governing officials are elected based on the founding documents. But in the 21st century, those rules of engagement are under pressure from societal changes. By simulating a series of political seasons, where allegiances, resources, and values are put on display, players can imagine an election process that would handle today’s complexities better.

 Post-Game Reflection Questions:

  • How did your role(s) affect your ability to persuade or be persuaded?
  • What strategies helped you build trust or credibility with others?
  • Were there moments where compromise led to better outcomes? Why or why not?
  • How did the run of show affect your ability to strategize and act?
  • What lessons does this game offer about effective communication and influence?
  • How does a broader understanding of civic knowledge help you navigate different aspects of a political season?